Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!samsung!uunet!maverick.ksu.ksu.edu!ux1.cso.uiuc.edu!jsivier From: jsivier@ux1.cso.uiuc.edu (Jonathon Sivier ) Newsgroups: comp.sys.amiga Subject: Bug in Deluxe Paint III Message-ID: <1990Dec4.174815.24734@ux1.cso.uiuc.edu> Date: 4 Dec 90 17:48:15 GMT Sender: Jonathan Sivier (jsivier@ux1.cso.uiuc.edu) Organization: University of Illinois at Urbana Lines: 28 I have run into a problem with Deluxe Paint III. I have an Amiga 2000 with 1 Meg of chip ram, 4 megs of fast ram, a CSA 68020 accelerator card with a 68881 math co-processor. I was working with two pictures 640 * 400 * 4 (16 colors). I cut a very large brush (aprox. 400 * 350) out of the back buffer, and tried to blend it onto the front buffer. I got the message that there was not enough memory for the operation. So I deleted the back buffer and tried again. Same error message. Then I went out to the CLI and did AVAIL, it showed me as having over 500 KBytes of chip ram free with the largest block being about 330 Kbytes, and almost 4 Mbytes of fast ram free. So what is the deal here? There is no way that I didn't have enough memory for the operation, no matter what the operation was. Does DPaint not pay attention the actual amount of free space, or what? I wasn't running the Workbench so couldn't free any memory that way. I could remove the resident commands I have and so free up a little more chip ram, but if 500 K plus isn't enough then I don't think that will help. I like Dpaint in general, but this is a very annoying sort of problem, and so meaningless. If anyone has any insights into this I would be glad to here them. Thanks, Jonathan -- ------------------------------------------------------------------- | Jonathan Sivier | Ballo ergo sum. | | jsivier@ux1.cso.uiuc.edu | (I dance therefore I am.) | | Flight Simulation Lab | - des Cartwright |