Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!usc!apple!uokmax!drtiller From: drtiller@uokmax.ecn.uoknor.edu (Donald Richard Tillery Jr) Newsgroups: comp.sys.amiga Subject: Re: Bug in Deluxe Paint III Message-ID: <1990Dec5.201447.25300@uokmax.ecn.uoknor.edu> Date: 5 Dec 90 20:14:47 GMT References: <1990Dec4.174815.24734@ux1.cso.uiuc.edu> Organization: Engineering Computer Network, University of Oklahoma, Norman, OK Lines: 22 In a message from: jsivier@ux1.cso.uiuc.edu (Jonathon Sivier ) > I have run into a problem with Deluxe Paint III. I have an Amiga 2000 with >1 Meg of chip ram, 4 megs of fast ram, a CSA 68020 accelerator card with a >68881 math co-processor. I was working with two pictures 640 * 400 * 4 (16 [stuff about running out of memory in DPaint III deleted] >...Does DPaint not pay attention the actual >amount of free space, or what?... >...I could remove the resident commands I have and so >free up a little more chip ram, but if 500 K plus isn't enough then I don't >think that will help. AND, the newest Amiga World says that DPaint is limited by available RAM. Why doesn't fast RAM count? I too have 5 megs (1 chip, 4 fast) and keep running out during operations when I have plenty of chip, but even more surprisingly, lots of fast RAM. At any rate, I think Amiga World guilded the lily a bit (to say the least). Rick Tillery (drtiller@uokmax.ecn.uoknor.edu)