Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!usc!rutgers!njin!fdurt1!wisdom!tronsbox!dfrancis From: dfrancis@tronsbox.xei.com (Dennis Francis Heffernan) Newsgroups: comp.sys.amiga.games Subject: Re: Drip (ff347) + A2000B Sprite Problems Message-ID: <27572fc0-320.2comp.sys.amiga.games-1@tronsbox.xei.com> Date: 2 Dec 90 16:36:42 GMT References: <901128.154137.CST.C503719@UMCVMB.MISSOURI.EDU> <2086@stsci.EDU> Lines: 22 |MesgID: 2086@stsci.EDU |> Run Preferences and move the screen all the way to the *right*. Then click |>on |> the Save or the Use button to exit. Now run Drip; that should work. |> |Can anyone explain WHY this works? | | |-- | Space Telescope Science Institute, Baltimore, MD 21218 | Mark ARPA: kyp@stsci.edu BITNET: kyp@stsci SPAN: STOSC::kyp It has to do with sprite timing- when the screen is too far to the left, the system starts drawing the screen before the sprites show up. It gets ugly from there. dfrancis@tronsbox.xei.com ...uunet!tronsbox!dfrancis GEnie: D.HEFFERNAN1 ------------------------------------------------------------------------------ "I don't understand why you make such a big deal out of everything...haven't you learned; if it's not happenning to me it's not important?" -Murphy Brown