Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!emory!att!att!drutx!druco!cac From: cac@druco.ATT.COM (Curtis A. Conkey) Newsgroups: comp.sys.mac.games Subject: Re: Harpoon Message-ID: <6868@drutx.ATT.COM> Date: 4 Dec 90 16:25:00 GMT References: <4e610dbf.20b6d@apollo.HP.COM< Sender: news@drutx.ATT.COM Lines: 19 in article <4e610dbf.20b6d@apollo.HP.COM<, carlton@apollo.HP.COM (Carlton B. Hommel) says: < In other comments, the senarios do change each time. Not only do you < get different starting locations, but also different ships. For < example, you might get a Kiev ship one time, and a Kirov another. < < My major complaint is that the computer player is not bright. I sent < out my Nimrod ASW planes without adequate fighter cover. Once. The < computer does it all the time. While the computer is quick to < intercept your undefended aircraft, it does not protect its own. < What would be really nice is to replace the "computer player" (i.e. the algorithm) with a Modem and a real human who can be brillant or stupid just like the real world. This is done in 688 Attack Sub and really enhances a game when you have to play against a real person. Curtis Denver