Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!ub!dsinc!netnews.upenn.edu!msuinfo!rang From: rang@cs.wisc.edu (Anton Rang) Newsgroups: comp.sys.mac.misc Subject: Re: The New Macs: Greedy Compromises? Message-ID: Date: 3 Dec 90 18:36:06 GMT References: <1990Nov29.203507.25984@grape.ecs.clarkson.edu> <46966@apple.Apple.COM> <1990Dec2.084149.25494@world.std.com> Sender: news@msuinfo.cl.msu.edu Organization: UW-Madison CS department Lines: 12 In-Reply-To: boris@world.std.com's message of 2 Dec 90 08:41:49 GMT In article <1990Dec2.084149.25494@world.std.com> boris@world.std.com (Boris Levitin) writes: > [ a lot of stuff ] >Using quadratic (TrueType) or cubic (ATM) splines to >display text on the screen is a very floating-point-math-intensive process. I thought that splines, as used in text operations, worked in very small numeric ranges. Is there a reason that fixed-point math can't be used? I'd guess that TrueType would use fixed-point math; it ought to be faster than floating-point, too, at least until Motorola's FPUs speed up a bit. Anton +---------------------------+------------------+-------------+ | Anton Rang (grad student) | rang@cs.wisc.edu | UW--Madison | +---------------------------+------------------+-------------+