Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!cbnews!cbnewsm!mls From: mls@cbnewsm.att.com (mike.siemon) Newsgroups: comp.windows.x Subject: Re: Not impressed with MacX Summary: on n-button mice Message-ID: <1990Dec3.195650.7280@cbnewsm.att.com> Date: 3 Dec 90 19:56:50 GMT References: <9011290206.AA00343@lightning.McRCIM.McGill.EDU> <1557@pai.UUCP> Organization: AT&T Bell Laboratories Lines: 23 In article <1557@pai.UUCP>, erc@pai.UUCP (Eric Johnson) writes: > > Problem: The Macintosh has a one-button mouse, but far too many X > programs require a three-button mouse... Der mouse, who usually > gives great advice, doesn't want to emulate "missing" mouse buttons: I didn't read der Mouse that way, but rather as encouraging X programmers to code at a level where functionality maps to hardware with SOME chance of remapping to fit reality. Let me point out (without, I hope, sounding too much like an ad, since my point here is more one of general software architecture) that OPEN LOOK provides (and compliant O.L. applications use) just this scheme -- one's prgram gets SELECT or ADJUST or MENU notifications, and the toolkit sees to mapping these from actual button pushes -- a user may configure to any of 3, 2 or 1 button mice (or can even configure a 3 button mouse to operate like MacX :-)). What OPEN LOOK provides as toolkit *can* be done -- with a bit more work -- by pure X applications. -- Michael L. Siemon In so far as people think they can see the m.siemon@ATT.COM "limits of human understanding", they think ...!att!sfsup!mls of course that they can see beyond these. standard disclaimer -- Ludwig Wittgenstein