Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!julius.cs.uiuc.edu!apple!goofy.apple.com!esmith From: esmith@goofy.apple.com (Eric Smith) Newsgroups: sci.electronics Subject: Re: HELP - Nintendo on the blink Message-ID: Date: 5 Dec 90 06:22:02 GMT References: <48191@prls.UUCP> <10478@uhccux.uhcc.Hawaii.Edu> <48236@prls.UUCP> Sender: usenet@Apple.COM Organization: Frobozz Magic Widget Company Lines: 16 In-reply-to: gordon@prls.UUCP's message of 4 Dec 90 17:30:32 GMT In article <48236@prls.UUCP> gordon@prls.UUCP (Gordon Vickers) writes: > Thanks Robin, that's nice to know. However ..... > It also blinks when any cartridge is inserted. Sounds like the "copy protection" chip has died. There is one of these in the base unit and one in each cartridge. If they can't handshake, the one in the base resets the uP about once a second. If it has gone out, you could just disconnect the reset output from the uP. Gosh, then you could even run cartridges without the chip! Should I say EPROM progr_____? Naaaaaah! -- Eric L. Smith Opinions expressed herein do not necessarily reflect those esmith@apple.com of my employer, friends, family, computer, or even me! :-) Brought to you by Super Global Mega Corp .com