Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!apple!portal!cup.portal.com!amigan From: amigan@cup.portal.com (R Michael Medwid) Newsgroups: comp.sys.amiga Subject: Re: Imagine Message-ID: <36704@cup.portal.com> Date: 9 Dec 90 06:20:30 GMT References: <1990Nov29.215721.12329@wam.umd.edu> <15449@ddnvx1.afwl.af.mil> <1990Dec3.220339.6699@wam.umd.edu> Organization: The Portal System (TM) Lines: 39 AHHHHHHHHHHH!! If someone is writing a letter to Impulse with commentary on 1.0 Imagine pleaes include the following: You can NOT render to anim-op5 format if your have only 512k of chip ram (!!!). I have an Amiga 1000 with a Lucas board (4 meg 32bit ram) and a frances bd (68030/68882) and if I render to Impulse "movie"format I get a warning message "only two screens available" but then it proceeds on to render all the frames and the movie. HOWEVER if I choose ANIM format in the project modify requester..I get a message "can not create anim file" (after receiving the "only two screens to work with" message). I am surmising it's a chip ram problem because my housemate has an Amy 2000 with the new chip set and 1 meg chip ram..any how the identical procedure ran a-ok on his machine. Surely I can't be the last Amy 1000 owner out there! I hope impulse corrects this..the only option I have now is to render all the image files and use Page-Flipper f/x to string them together. btw..I have now rendered using the new f/x modules that came with 1.0 Imagine and all I can say is "Radical..Dude!". I exploded a faceted sphere with a brush mapped onto its surface..the shrapnel maintains the image it had originally (this observed after peaking behind two screens on cell five of a thirty cell anim). In this case Mr. Spok is wrapped around the sphere and he appears to explode quite nicely. Then there the "ripple" f/x. This one is wonderfully easy to use to create a waving flag or water etc.. I've viewed it in preview mode and it's now rendering (looking forward to tomorrow morning even with 030 and 32 bit memory!). The "grow" f/x seems kind of like a filler to me..I mean why not just tween object to make something grow? Or for that matter just use the Size channel in the Action section. If somebody sees something in this effect that I don't please enlighten me. Oh above I mentioned "peeking behind two screens"..I didn't see this in the manual so fyi..if you simply pull down the imagine window..then the work becnch window..then the big blue "nowhere" window..if Imagine has already completed redering of a few frames you will be able to see how they came out here..not have to wait till "the cows come home".