Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!uwm.edu!zaphod.mps.ohio-state.edu!usc!apple!portal!cup.portal.com!amigan From: amigan@cup.portal.com (R Michael Medwid) Newsgroups: comp.sys.amiga Subject: Re: Imagine brush wrapping Message-ID: <36705@cup.portal.com> Date: 9 Dec 90 06:32:33 GMT References: <1990Nov29.215721.12329@wam.umd.edu> <15449@ddnvx1.afwl.af.mil> <1990Dec3.220339.6699@wam.umd.edu> Organization: The Portal System (TM) Lines: 21 More 1.0 commentary..brush wrapping so far appears very "rough"..for instance I wrapped digitized impressionist paintings onto planes to create sort of a "pictures in a gallery" effect. I had roughness set to 0, it was a color replace brush/map, tried varyious hardness settings, turned off dithering (and tried on too), turned off phong shading (and tried on too)..and my "paintings" look like they were painted on a tree rather than canvas..as I said very rough. Any insight anyone? One feature I notice that's really lacking in imagine is the ability to load a background image into a scene a la Sculpt 4D. The brush in the globals setting only is for a kind of mock reflection for reflective objects. I'd rather see here "load background image" rather than a brush requester for this pseudo reflecting. I tried to get around this limitation by mapping a background picture onto a plane..then placing and sizing this plane behind the objects I wanted to animate. Well as I mentioned above, the brush wrapped plane looked very rough..not convincing at all..and besides the plane picks up light from the lamps etc..in this case I simply want that picture to look like it looked when it was in dpaint only behind all my other stuff. -Mike (amigan)