Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!hplabs!hpfcso!hplvec!hpmtlx!elaine From: elaine@hpmtlx.HP.COM ($Elaine_May) Newsgroups: comp.sys.amiga.games Subject: Re: Review of Star Control From Accolade Message-ID: <22930011@hpmtlx.HP.COM> Date: 5 Dec 90 18:47:44 GMT References: <10745@ur-cc.UUCP> Organization: HP Manufacturing Test Division - Loveland, CO Lines: 11 > One of the authors of this game (somebody Reiche III) also worked > on Archon & Archon II, and it shows. There is a sort of similarity in > the game play -- a strategic component, followed by an arcade component, > and the fact that certain ships are well-suited to take on certain other > ships, but are deadmeat against others. One key difference I noted between Archon and Star Control is that you don't have to be as much of a "joystick jockey" to get started with Star Control. I could never beat the computer in Archon and since I did not play Archon with a human player, I gave up. Star Control seems much friendlier. [Star Control has three ratings for the computer, and I am playing the "wimp" computer.] I think it is a great game.