Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!samsung!emory!gatech!rutgers!maverick.ksu.ksu.edu!hoss!hoss.unl.edu!greg From: greg@hoss.unl.edu (Hammer T. H.) Newsgroups: comp.sys.apple2 Subject: Re: Integer Basic program Message-ID: <1990Dec07.221628.18932@hoss.unl.edu> Date: 7 Dec 90 22:16:28 GMT References: <1990Nov27.045912.4101@clark.edu> <2383@unsvax.NEVADA.EDU> Sender: news@hoss.unl.edu (Network News Administer) Organization: University of Nebraska - Lincoln Lines: 31 In <2383@unsvax.NEVADA.EDU> alfter@uns-helios.nevada.edu (SCOTT ALFTER) writes: >Integer BASIC is unavailable under ProDOS since they both use the same >part of memory--the main bank-switched memory. So why not store INTBASIC in an aux. bank of memory that ProDOS doesn't use, and conjure up some new code to handle the routing of files between INTBASIC and ProDOS, and possibly adding some phony DOS 3.3 routines to pass it through ProDOS. It would be simpler on a IIgs, but not impossible. I remember wishing it was possible to run INT ProDOS type files in ProDOS. Why have a filetype if you can't run the damn thing! This came about when I wanted to move all my games from multiple DOS 3.3 disks to a couple ProDOS 800K disks. Got to really hate people who would have their programs start at $07FD just so they could store a JMP there. A little special relocation code took care of that, although sometimes clobbering ProDOS, who cares. Once a game is loaded, going back to DOS isn't a normal thing that people would do. >----------------------------------------------------------------------------- >Scott Alfter _/_ > / v \ Apple II: >Internet: alfter@uns-helios.nevada.edu ( ( the power to be your best! > GEnie: S.ALFTER \_^_/ -- __ _____________ __ \ \_\ \__ __/ /_/ / The trigger has been pulled. We've got to get \greg@hoss.unl.edu/ there before the hammer falls. \_\ \_\|_|/_/ /_/ --Kirk, "Errand of Mercy," stardate 3372.7