Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!wuarchive!emory!att!pacbell.com!ucsd!nprdc!seymour From: seymour@nprdc.navy.mil (George Seymour) Newsgroups: sci.electronics Subject: Question: Learning electricity/electronics Keywords: Software Games Learning Electricity Electronics Message-ID: <11168@arctic.nprdc.arpa> Date: 5 Dec 90 16:48:23 GMT Sender: news@nprdc.arpa Reply-To: seymour@nprdc.navy.mil (George Seymour) Organization: Navy Personnel R&D Center, San Diego Lines: 18 NOTE: This was posted to sci.engr | comp.cog-eng | comp.software-eng comp.edu | comp.misc | and comp.sources.games two days ago. So far I have received two replies, one of which seems to have a remote possibility. Ergo, any information will be appreciated. I would appreciate information about the use of: a) computer programs, or b) games, or c) other technology/motivation methods which have been successful in teaching, or helping students to learn, the fundamentals of basic electricity/electronics. Citations to published research will be helpful also. Thanks, George Edw. Seymour Internet: seymour@nprdc.navy.mil UUCP: ucsd!nprdc!seymour