Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!samsung!uunet!mcsun!hp4nl!eurtrx!euraiv1!frankt From: frankt@cs.eur.nl (Frank van Tol) Newsgroups: comp.graphics Subject: 3d graph Keywords: 4d Message-ID: <1990Dec12.151109.1732@cs.eur.nl> Date: 12 Dec 90 15:11:09 GMT Distribution: comp Organization: Erasmus Universiteit Rotterdam, dept. CS (Informatica) Lines: 13 After playing DRILLER and reading all that info about BattleTech i got interresed in 3d graphics and virtual reality.. I wondered if someone could lead me some literature and PD software. Looking at the size of a game like Driller (64 Kb) i figured that it can't be THAT diffecult :-) I read a simple book about graphics in C but those routines were much too slow, either C is too slow or the internal represention is not efficient enough. I thought it was the latter... Frank van Tol.