Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!udel!rochester!pt.cs.cmu.edu!o.gp.cs.cmu.edu!andrew.cmu.edu!dw3w+ From: dw3w+@andrew.cmu.edu (Database Work) Newsgroups: comp.sys.amiga.games Subject: Re: FAUG demo of Powermonger by E.A. -- long review Message-ID: Date: 12 Dec 90 21:40:36 GMT References: <1950@unlisys.in-berlin.de> <1990Dec5.110344.6364@zorch.SF-Bay.ORG> <1787@seti.inria.fr> <1990Dec10.133123@avahi.inria.fr>, <22110@well.sf.ca.us> Organization: Chemical Engineering, Carnegie Mellon, Pittsburgh, PA Lines: 13 In-Reply-To: <22110@well.sf.ca.us> About multi-tasking of games, especially Powermonger, there is a lot of multi taskingin involeved without haveing background tasks . IU r realize that many of you havbe e faster systems, but tfpoor the majority of the people the,.  the extra time making it compatible with AmigaSDOPS S is not worth it. I have fdouound that people on the next t generally have better ssystems than the average joe-blow with an Amiga. DO you think the thoughsnads of users in Europe are complainin ghg that games don't go on a HD they don't have, or multi-tasking theyt  ddon't worrey about because they only have 512k,. I would very much like to see games witjhaythaat multi-task , but I don't have a HD. Think of the small percentage of users with thie recsources avaiilable to do what you want games to do, and see if you feel the extra effor tt is justified. Ryan NEwman