Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!uunet!mcsun!corton!mirsa!kish.inria.fr!buffa From: buffa@kish.inria.fr (Michel Buffa) Newsgroups: comp.sys.amiga.games Subject: Re: FAUG demo of Powermonger by E.A. -- long review Keywords: simply incredible Message-ID: <9433@mirsa.inria.fr> Date: 13 Dec 90 08:37:07 GMT References: <1950@unlisys.in-berlin.de> <1990Dec5.110344.6364@zorch.SF-Bay.ORG> <1787@seti.inria.fr> <1990Dec10.133123@avahi.inria.fr> <22110@well.sf.ca.us> <9424@mirsa.inria.fr> <1990Dec12.190936.3023@javelin.es.com> Sender: news@mirsa.inria.fr Reply-To: buffa@mirsa.inria.fr Organization: Inria Sofia Antipolis Lines: 28 Nntp-Posting-Host: kish.inria.fr In article <1990Dec12.190936.3023@javelin.es.com>, pashdown@javelin.es.com (Pete Ashdown) writes: > buffa@kish.inria.fr (Michel Buffa) writes: > > >Tell me ONE good arcade game that multitask on the amiga. > > Mindwalker. For that matter, all of Bill Williams games are very OS friendly > and work on all platforms. He also programs exclusively in assembly language. I think you are right. I've got to try Mindwalker again, as I haven't played it for years to check that it is still a good arcade game, but if I remember, the game was very good. But it's an exception. > I haven't seen any European hack-slash programmers animate HAM like what was > done in Pioneer Plague. Pionner plague is not a good game. Very repetitive action, not so good animation compared to all the new 60Hz animated games. -- ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------