Xref: utzoo comp.sys.mac.games:2201 comp.sys.amiga.games:2936 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!usenet.ins.cwru.edu!eagle!news From: rqdms@lims03.lerc.nasa.gov (Dennis Stockert) Newsgroups: comp.sys.mac.games,comp.sys.amiga.games Subject: Re: Hitchhiker's Guide to the Galaxy ** Minor Spoiler ** Message-ID: <1990Dec13.033922.10191@eagle.lerc.nasa.gov> Date: 13 Dec 90 03:39:22 GMT References: <1990Dec12.140054.1243@urz.unibas.ch> Reply-To: rqdms@lims03.lerc.nasa.gov Organization: NASA Lewis Research Center Lines: 28 News-Software: VAX/VMS VNEWS 1.3-4 In article <1990Dec12.140054.1243@urz.unibas.ch>, hofer@urz.unibas.ch (Remo Hofer) writes... > >I know this has already been discussed but I have some problems playing >the Infocom adventure Hitchhiker's Guide To The Galaxy. I guess you have to >show tea and no tea to the door to enter Marvin's room. Or is there another >way to demonstrate your intelligence? I've managed to get some real tea (not >the substitute). But how can I hold tea and no tea? Everytime I take the tea, >I automatically drop no tea. I tried to put the tea in some pocket to take it >out again and leave no tea in the pocket, but this doesn't work. Does somebody >know the solution? If the solution is not a simple step, I'd like to get only >a hint, so that I will not miss any joke. Thanks in advance for any reply. > -------- Spoiler follows -------------------------------------------------- You should be able to just pick "no tea" back up after you automatically drop it .... at least I was able to do so *********************************************************************** * Dennis Stockert * The meek shall inherit the earth; * * rqdms@lims01.lerc.nasa.gov * the rest of us will go to the stars * ****************************************** Aviation Week ************** * No one that knows me would mistake my opinions for those of * * any respectable organization * ***********************************************************************