Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!usc!elroy.jpl.nasa.gov!ames!dftsrv!amarna.gsfc.nasa.gov!xrtnt From: xrtnt@amarna.gsfc.nasa.gov (Nigel Tzeng) Newsgroups: comp.sys.amiga.games Subject: Re: Sniffle, Sniffle no memory was (FAUG demo of Powermonger by E.A.) Message-ID: <4212@dftsrv.gsfc.nasa.gov> Date: 13 Dec 90 16:35:33 GMT References: <1950@unlisys.in-berlin.de> <1990Dec5.110344.6364@zorch.SF-Bay.ORG> <1787@seti.inria.fr> <1990Dec10.133123@avahi.inria.fr> <9436@mirsa.inria.fr> Sender: news@dftsrv.gsfc.nasa.gov Reply-To: xrtnt@amarna.gsfc.nasa.gov Organization: NASA Goddard Space Flight Center - Greenbelt, MD, USA Lines: 155 News-Software: VAX/VMS VNEWS 1.3-4 In article <9436@mirsa.inria.fr>, buffa@kish.inria.fr (Michel Buffa) writes... ^In article <361.276631c6@vger.nsu.edu>, manes@vger.nsu.edu writes: ^> In article <9424@mirsa.inria.fr>, buffa@kish.inria.fr (Michel Buffa) writes: ^> > In article <22110@well.sf.ca.us>, farren@well.sf.ca.us (Mike Farren) writes: ^> >> colas@avahi.inria.fr (Colas Nahaboo) writes: ^> > [memory comments deleted - like buy some more...] ^ ^Good argumentation isn't it ? I haven't got money to spend for this. I just ^want to have fun, and people like you think a game should be written like a ^word processor. I hate computer freaks like you, people who masturbate ^themselves in front of the screen of their sacred machine. Have you got ^commodore shares ? Ohhh...what a witty comeback. An interesting comment. I don't know what games cost over in france but they average about $40+ over here. Don't buy four or five games and you should be able to afford a A501 card. This makes sense even for just game playing as a lot of games are going to the 1 meg required mode. After all there is just so much you can cram into 512K. ^ [multitasking and other comments deleted for brevity] ^ ^> > HEY MIKE ! What games did you write so that you can give such "good" advices ? ^> ^> Whoa! Are you saying that Mike is not entitled to an opinion? From what ^> platform do you spout your stuff from. Too me, you sound like a frustrated ^> ex-Commodore 64 owner. ^ ^No. I had an Apple II. Doesn't matter if you write programs or not in order to have an opinion. For instance I don't build cars but I have minimum specifications for the car that I will buy (0-60 in under 9 sec is a min ;-). If it doesn't meet my specs I won't buy it. I will also tell people who are looking for the same thing not to buy it. ^ ^> > Did you write better games than Populous and Powermonger ? Using only the Rom ^> > code ? Well, why don't you write your own version of Powermonger, with ^> > multitasking capabilities, overlays everywhere, HD installability, full ^> > compatibility with every computer on the earth, better animation, better ^> > graphics... Why aren't you on the cover of a magazine ? ^> ^> Please... ^ ^Why please ? Mike farren always says the same thing on the net, when we try to ^talk about games he doesn't say "what a great game, I had hundreds hours of ^fun", he says "the game doesn't multitask, don't buy it". I'm just fed up !!! ^ You know...I'm curious...just how many games have you written? Not fair to ask? Okay how about how many games do you own? I own at least 15 (memory is going...at least two shelves full) which at say $25 apiece means I've dumped $375 bucks into the entertainment industry (more...most were bought for about $45 each...like Harpoon, Battle of Britain and so on). And I agree with Mike. I expect high quality work in my games. This means no kludges. This means that it better work on my system with no hassles. [more whining over whether or not Mike Farren writes decent games deleted] ^ ^You don't understand. Buy a magazine about games, and read it. They never talk ^about multitasking, HD installability... I really don't care of Commodore. If ^tomorrow there is a better computer for games, I'll buy it. I'm not defending ^my computer like it was my wife. I havent' got any commodore shares. I ^expected people in this newsgroup to talk about good games, but the newsgroup ^is polluted by people like you. I posted a lot of messages with reviews of ^Turrican, cadaver, Flood. This is what should be in comp.sys.amiga.GAMES. Bullshit. I want to know which games will work on my machine without killing everything else on it. I want to know which game will grind my drives for no good reason. If it won't run I don't care if it is the hottest game since Pong because it WON'T RUN. ^> ^> My friend, you speak from a un-informed viewpoint. I have written ^> several PC (text) games for the BBS market, and text oriented game ^> programming for the commercial market is no piece of cake. I ^> strongly suggest that you write a program and support it. ^ ^Why ? I just talked about Mike Farren's games. I don't care if he writes bad ^games, but if he wrote good games, I just want to know which ones. I then will ^go to a shop, try them, and if they are good I'll certainly buy some. But I ^hate people who say "this game is not well written" when they talk about a ^very good game, and talk like they could have done the same thing much better. ^ ^> > Tell us what good games you wrote. We'll make a vote, and if it seems for ^> > everybody that they are good games, then we will listen to you. ^> ^> Rude.. very rude. ^ ^Rude, but normal. If Mike says simple thing like "Wow, in the level five of At the risk of sounding rude myself...but I've noticed that German (and other European) posters tend to be more polite than...say...French ones. I certainly can't recall another post by anyone that claims I masturbate in front of my machine ;-). Veeerry kinky but not quite my style. ^X-out this is the way to beat the big monster:..." I'll listen to him. But ^instead he says "Don't buy this game, the autghors are lazy programmers, it's ^not well written, I know very well the system...." ^ [more deleted] ^> ^> Lets name this the "Nintendo mentality". Note this paragraph and allow ^> it to sink in. This type of thinking will be the un-doing of the Amiga. ^ ^Forget the Amiga. The amiga 500 market is very much the same as the nintendo ^market. The only difference is that the variety of games is much bigger on the ^amiga. As Kent sayd in the very first review of Powermonger, 5/6 of the amiga ^market for games is made of A500 owners with only 512k. Should they be killed, ^or maybe should they all buy a memory expansion for you to be happy ? Okay, lets be blunt. I find it hard to believe that anyone who can afford dozens of games can't come up with the cash for a A501 card. Even at European prices. After all this lets you run more games...one might think that you really can't afford games at all if you're really that cash tight. Besides, given that since I have more money to spend on computer gear and probably more to spend on games than such a poor person then the majority of the purchased games will be bought by me. Therefore they should listen to me when I say this or that is important in a game...and I bloodly well say that HD installation and no copy protection is what I want. Multi-tasking is nice but I generally take hour long breaks from programming so the reboot time isn't so bad for me (compared to the break time...I gotta run to the loo sometime). It is a big plus since downloading still takes a lot of time and Tetris can get real dull after while ;-). ^ ^> > Tell me ONE good arcade game that multitask on the amiga. ^> ^> Perahps if you define good. I happen to like MindWalker. ^ ^One point for you. Tell me another one ! ^ ^------------------------------------------ ^Michel Buffa: Projet Robotvis, INRIA, France ^ NT -------------------------------------------------------------------------------- // | Nigel Tzeng - STX Inc - NASA/GSFC COBE Project \X/ | xrtnt@amarna.gsfc.nasa.gov | Amiga | Standard Disclaimer Applies: The opinions expressed are my own.