Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!zephyr.ens.tek.com!tektronix!sequent!cseaman From: cseaman@sequent.UUCP (Chris "The Bartman" Seaman) Newsgroups: comp.sys.amiga.games Subject: Re: FAUG demo of Powermonger by E.A. -- long review Keywords: simply incredible Message-ID: <48588@sequent.UUCP> Date: 13 Dec 90 18:01:14 GMT References: <1950@unlisys.in-berlin.de> <1990Dec5.110344.6364@zorch.SF-Bay.ORG> <9433@mirsa.inria.fr> Organization: Sequent Computer Systems, Beaverton, OR Lines: 34 buffa@kish.inria.fr (Michel Buffa) writes: < pashdown@javelin.es.com (Pete Ashdown) writes: < > buffa@kish.inria.fr (Michel Buffa) writes: < > < > >Tell me ONE good arcade game that multitask on the amiga. < > < > Mindwalker. For that matter, all of Bill Williams games are very < > OS friendly and work on all platforms. He also programs exclusively < > in assembly language. < < I think you are right. I've got to try Mindwalker again, as I haven't < played it for years to check that it is still a good arcade game, but < if I remember, the game was very good. But it's an exception. It is no exception. It proves that a game can be: A) System/OS friendly B) Multitasking C) Technically superior D) Fun The fact that it (Mindwalker) has accomplished these things proves that anyone else who is willing to invest the time can do the same, and anyone who says otherwise is either misinformed, lazy, or greedy (or some combination of the three). Regards, Chris -- Chris (Insert phrase here) Seaman | ___-/^\-___ qatul batlh. cseaman@gateway.sequent.com | //__--\O/--__\\ qatul Huch. ...!uunet!sequent!cseaman | // \\ qatul roj. The Home of the Killer Smiley | `\ /'