Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!rpi!uupsi!sunic!cs.umu.se!dvljhg From: dvljhg@cs.umu.se (J|rgen Holmberg) Newsgroups: comp.sys.amiga.games Subject: Re: Corporation Warning Message-ID: <1990Dec14.231542.7630@cs.umu.se> Date: 14 Dec 90 23:15:42 GMT References: <86769@tut.cis.ohio-state.edu> <1990Dec14.151006.18864@world.std.com> Sender: news@cs.umu.se (News Administrator) Organization: Dep. of Info.Proc, Umea Univ., Sweden Lines: 50 In article <1990Dec14.151006.18864@world.std.com> levin@world.std.com (Levin F Magruder) writes: >In article <86769@tut.cis.ohio-state.edu> writes: >> >> Subtitle: Things the magazine reviews don't tell you. >> >> Anyone considering the purchase of Corporation (by Core >>Design Ltd.) should be aware of the following problems: >> >> 1. The game will not run in 68020 mode on my A2620 card. >>[amusing speculation about why deleted] >> 2. The game does not multi-task. . . >> 3. The game is not hard disk installable. In fact, it has >>some kind of horrible disk protection that gronks the disk every so often. >> 4. Every time you initially load the game you must sit though >>a long intro. . . . >> 5. You can save your game to a formatted disk, but the program >>does not have a format capability built-in. >>. . . >> 7. I've only played the game for a few hours and it has >>already crashed twice on restarts. >>. . . > >Points 3,4 and 7 bother me. I'm going to call Briwall today, and this was >one of the games I was going to ask if they had, after having heard here >that the game was good. Now, I'll hold on. I can't tolerate games >that crash frequently, especially ones with long, non-bypassable intros. > >So, as has often been noted here, readers of net news don't care what >programs I buy, software companies do. > >I suggest that when someone has a post of this nature, they include >the software company's address and permission to reproduce the post, >so that some like me can write them a letter saying: "I was going to >buy Corporation, and then I saw this! Let me know if you address these >problems, and maybe I'll buy the game at that time." > >I assume such a statement will be within the guidelines when this new >comp.amiga.review group gets set up. Since I never saw the intro when I played it there is a way to get straight to the game. There is also a way to load a saved game without killing your char. Sorry, I don't have the game anymore so I can't tell you exactly how it's done but I had to correct these obvious errors. /Jorgen -- ******************************************************************************* email dvljhg@cs.umu.se - other ways to communicate are a waste of time. Everything I say is always true, just apply it to the right reality. "Credo, quia absurdum est."