Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!ucselx!crash!pro-harvest.cts.com!tg.exc From: tg.exc@pro-harvest.cts.com (Terry Guelfo) Newsgroups: comp.sys.apple2 Subject: Re: Stellar-7 for GS was Re: New Computer? Message-ID: <6252@crash.cts.com> Date: 11 Dec 90 07:36:08 GMT Sender: root@crash.cts.com Lines: 22 In-Reply-To: message from scalawag@blake.u.washington.edu >>> Someone posted that Sierra has released a new version of Stellar-7 and >>> asked when a GS version would be written. It'll never be written. The GS >>> cant do what that program needs it to do. Stellar-7 uses VGA (640x480 >>> graphics) with 256 colors; the GS cant do 640x480 and cant do 256 colors >>> in its highest (640) mode. >> >I would be personally surprised if the game was 640x480 w/ 256 colors. Most Ummm, excuse me here, folks, but Stellar-7 was released on the APPLE //E about oh... 7 years ago? Golly, I think they could improve on that and make a slam-bang Gs version, don't you? ----------------------------------------------------------------------------- Internet: tg.exc@pro-harvest.cts.com |ProLine: tg.exc@pro-harvest ARPA: crash!pro-harvest!tg.exc@nosc.mil |UUCP: crash!pro-harvest!tg.exc BITNET: tg.exc%pro-harvest.cts.com@nosc.mil |Knights of the Plex: Reardon ----------------------------------------------------------------------------- We're tiny, we're toony, we're all a little looney.... -----------------------------------------------------------------------------