Path: utzoo!attcan!uunet!europa.asd.contel.com!noc.sura.net!haven!udel!wuarchive!rice!uupsi!sunic!news.funet.fi!funic!santra!saha.hut.fi!c37189h From: c37189h@saha.hut.fi (Harri "Haba" Suomalainen) Newsgroups: comp.sys.handhelds Subject: Re: Chip question Keywords: Garbage collection Message-ID: <1990Dec11.232629.14269@santra.uucp> Date: 11 Dec 90 23:26:29 GMT References: Sender: news@santra.uucp (Cnews - USENET news system) Reply-To: c37189h@saha.hut.fi (Harri "Haba" Suomalainen) Organization: Helsinki University of Technology, FINLAND Lines: 16 In article TNAN0@CCVAX.IASTATE.EDU writes: > I do not have the source for CHIP, but I have noticed that typing MEM before >executing CHIP solves the problem (it works every time for me). Is it possible >that the people having the problem are running relatively low on memory (6K is >pretty low if you are going to run CHIP)? If so, perhaps CHIP doesn't perform >a garbage collection before it allocates the necessary 4K for the game string. I think CHIP does no garbage collection. (Ver 2.25) Instead it disables garbage collection to make it safe to run. So that shouldn't be the problem! -hs -- Harri Suomalainen c37189h@saha.hut.fi haba@otax.tky.hut.fi