Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!ucla-cs!ucla-seas!ets From: ets@ollie.SEAS.UCLA.EDU Newsgroups: comp.sys.mac.games Subject: Re: Harpoon Message-ID: <1536@lee.SEAS.UCLA.EDU> Date: 10 Dec 90 19:46:56 GMT References: <4e610dbf.20b6d@apollo.HP.COM< <6868@drutx.ATT.COM> Sender: news@SEAS.UCLA.EDU Reply-To: ets@ollie.SEAS.UCLA.EDU (Ed Sakabu (OAC)) Organization: UCLA Office of Academic Computing Lines: 12 In article <6868@drutx.ATT.COM> cac@druco.ATT.COM (Curtis A. Conkey) writes: >in article <4e610dbf.20b6d@apollo.HP.COM<, carlton@apollo.HP.COM (Carlton B. Hommel) says: >What would be really nice is to replace the "computer player" (i.e. the algorithm) >with a Modem and a real human who can be brillant or stupid just like the >real world. > >This is done in 688 Attack Sub and really enhances a game when you have to play I've read that Compu-Serve has such a deal with 360 (they are testing a multi- player version on the net). They run multi-player games on the weekends. Has anyone out there in netland played in one of these games? --Ed