Path: utzoo!attcan!uunet!zaphod.mps.ohio-state.edu!sdd.hp.com!usc!ucla-cs!ucla-seas!ets From: ets@ollie.SEAS.UCLA.EDU Newsgroups: comp.sys.mac.games Subject: Re: Harpoon Message-ID: <1535@lee.SEAS.UCLA.EDU> Date: 10 Dec 90 19:28:48 GMT References: <90331.173154LSB103@psuvm.psu.edu> <90332.210957JMP124@psuvm.psu.edu> <12109@milton.u.washington.edu> <4e610dbf.20b6d@apollo.HP.COM> Sender: news@SEAS.UCLA.EDU Reply-To: ets@ollie.SEAS.UCLA.EDU (Ed Sakabu (OAC)) Organization: UCLA Office of Academic Computing Lines: 11 In article <4e610dbf.20b6d@apollo.HP.COM> carlton@notelrac.UUCP (Carlton B. Hommel) writes: >My major complaint is that the computer player is not bright. I sent >out my Nimrod ASW planes without adequate fighter cover. Once. The >computer does it all the time. While the computer is quick to >intercept your undefended aircraft, it does not protect its own. I've found this true also. But what really bugs me is that when you aren't in direct control of an air group (and I think if you have auto formation on) air to ground/air weapons are fired automatically, usually at low priority targets (i.e. not at the amphib craft in the amphib landing scenerios) or at incoming AtA missiles that there is no chance in getting!