Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!yale!cmcl2!esquire!esquire.dpw.com From: baumgart@esquire.dpw.com (Steve Baumgarten) Newsgroups: comp.sys.mac.games Subject: Re: Sky Shadow on the IIfx Message-ID: <2922@esquire.dpw.com> Date: 12 Dec 90 16:22:15 GMT References: <2898@esquire.dpw.com> <90341.120514EHYOUNK@MTUS5.BITNET> Sender: news@DPW.COM Reply-To: baumgart@esquire.dpw.com (Steve Baumgarten) Organization: Davis Polk & Wardwell Lines: 14 In-reply-to: EHYOUNK@MTUS5.BITNET In article <90341.120514EHYOUNK@MTUS5.BITNET>, EHYOUNK@MTUS5 writes: >I believe that there is an init out there, the name of it I can't remember, >that will wast a whole bunch of cpu cycles there by making the game playable. Yes, it's called Speed Chopper, and it does indeed slow things down by whatever percentage you specify. It can make your FX seem like a Plus. Unfortunately, it has no effect on Sky Shadow.... :-( -- Steve Baumgarten | "New York... when civilization falls apart, Davis Polk & Wardwell | remember, we were way ahead of you." baumgart@esquire.dpw.com | cmcl2!esquire!baumgart | - David Letterman