Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!emory!hubcap!ncrcae!oiscola!dbarnhar From: dbarnhar@oiscola.Columbia.NCR.COM Newsgroups: comp.sys.mac.games Subject: Re: Wizardry Tricks Keywords: Is this all of them? Message-ID: <321@oiscola.Columbia.NCR.COM> Date: 13 Dec 90 14:16:00 GMT References: <12851@milton.u.washington.edu> Reply-To: dbarnhar@oiscola.UUCP (David C. Barnhart II) Organization: NCR/OISD Columbia Lines: 76 In article <12851@milton.u.washington.edu> ingram@milton.u.washington.edu (Douglas Ingram) writes: >Ok, > Here are some of the less obvious tricks/bugs I've worked out with >Wizardry for the Mac. > >1) The biggie is that if you use up (or "break") an item in combat (usually > I use a potion) and if that item is not at the end of your equipment list, > then whichever item IS at the end of your list is duplicated. For > example: > > Start with: End with: > Use Item 4 in combat --> > 1) Long Sword 1) Long Sword > 2) Plate Mail 2) Plate Mail > 3) Dios Potion 3) Dios Potion > 4) Dios Potion 4) Armor of Lords > 5) Armor of Lords 5) Armor of Lords > > Note that EQUIPPED items can be duplicated...thus you CAN be wearing >multiple suits of armor at once. You won't get the AC benefits for all of >them, however, until you REMOVE one of the sets...so you can be wearing as >many as 7 suits of armor at once. Wielding extra weapons doesn't seem to >augment damage. > That is a pretty interesting trick. I never did find that one. However, at least with the very early version of Wizardry I (and maybe with the later ones as well), there is an even easier way to duplicate items. If you put things in the swag bag, and then restore the characters, the swag bag is not changed. This means that you can take a character with Armor of Lords, put the armor in the swag bag, restore the characters, and voila, the character still has the Armor of Lords, and there is one in the swag bag as well. Repeat ad nauseum for every interesting item you find -- even the amulet, if you wish to train characters fast. Of course, this method doesn't equip the extra armor for the characters. Is there anyone out there who has compiled a list of all the special types of armor and weapons, and what special powers they have? Some of the armor and weapons seem to have special powers, but it's not very obvious what they do. The Dagger of Thievery WAS obvious, of course. Dave Barnhart NCR Cooperative Computing Systems Division 3245 Platt Springs Rd. West Columbia, SC 29169 email: uunet!ncrlnk!ncrcae!oiscola!dbarnhar -- Dave Barnhart NCR Cooperative Computing Systems Division 3245 Platt Springs Rd. West Columbia, SC 29169 email: uunet!ncrlnk!ncrcae!oiscola!dbarnhar