Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!usc!wuarchive!udel!rochester!pt.cs.cmu.edu!o.gp.cs.cmu.edu!andrew.cmu.edu!es2q+ From: es2q+@andrew.cmu.edu (Erik Warren Selberg) Newsgroups: comp.sys.mac.games Subject: Re: Wizardry Tricks Message-ID: Date: 14 Dec 90 19:08:39 GMT Organization: Carnegie Mellon, Pittsburgh, PA Lines: 29 here's my .02: first off, when the wand runs out, and it copies the next available item, on my version of Wiz it DOES equip as well as copy... so I had a few guys with a few Armor or Lords and a couple Shields of Defense. Special items (Wiz I): Armor of Lords: Lords only, regenerates 1 HP/round combat or move Murasama Blade: samurai, but I don't quite know what it does. Dagger of Thievery: turns the average, ordinary thief into the average, ordinary ninja of the same level. NOTE: the XP isn't changed, so if you have a high level thief like mine, you'll need a few million XP for the next level. (Wiz II): Amulet of Skill: has a special power... damned if I know what it is. KOD's : will cast some random spell (armor is like Lords, but +7 HP instead of 1) Hrathnir (KOD's sword): casts some random spell Coin of Power: turns a dude into a priest. Crystal: on a certain level, it will show a map. that's for me... anything else? ...they call me fluppie... \ ARPA: es2q@andrew.cmu.edu Fido: 129/107 BBS: Mac @ Night (412) 268-5534 / \ GEnie: E.SELBERG Delphi: LORDERIK CIS: 71470,2127 MacList: 6009/1 /