Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!zaphod.mps.ohio-state.edu!wuarchive!emory!ogicse!milton!cyberoid@milton.u.washington.edu From: cyberoid@milton.u.washington.edu (Robert Jacobson) Newsgroups: sci.virtual-worlds Subject: Re: Consumer Markets for VR Message-ID: <12982@milton.u.washington.edu> Date: 14 Dec 90 02:13:25 GMT References: <12617@milton.u.washington.edu> <12741@milton.u.washington.edu> <129 Sender: hlab@milton.u.washington.edu Organization: Human Interface Technology Lab, Univ. of Wash., Seattle Lines: 16 Approved: cyberoid@milton.u.washington.edu Note from the Moderator: Let's not get too speculative here. When we start getting on the outer bounds of the field, for which there is no evidence to support empirical claims nor too solid philosophical premises to debate, we start slipping into alt.cyberpunk-land. I appreciate the strong feelings held about current technologies that spill over into technology assessments of future technology, but please limit prognosticating to that which can reasonbly be maintained given present knowledge and work in progress or planned. Thanks. Bob Jacobson Moderator