Xref: utzoo alt.sources.d:1181 rec.games.misc:12855 rec.games.programmer:2703 Path: utzoo!utgpu!cs.utexas.edu!wuarchive!udel!boutell From: boutell@freezer.it.udel.edu (Tom Boutell) Newsgroups: alt.sources.d,rec.games.misc,rec.games.programmer Subject: Re: Maze generation Keywords: how-to maze generate program wanted Message-ID: <39191@nigel.ee.udel.edu> Date: 15 Dec 90 21:07:15 GMT References: <1215@syacus.acus.oz> <1990Dec13.190759.9297@craycos.com> <1990Dec14.001604.20990@informix.com> Sender: usenet@ee.udel.edu Followup-To: alt.sources.d Organization: University of Delaware -- ACIT Sun Lab Lines: 11 Nntp-Posting-Host: mocha.it.udel.edu Believe it or not I *can* explain that behavior on the part of maze. The reason is that the code uses the space in which the user's input is stored by scanf to store a string without allocating it!! Really sick and clever stuff, but not universally portable. (Works OK here.) -- THE TECHNOLOGY HOUSE: An idea whose time has come! My girlfriend is a pseudo- aardvark. She is quite insistent on this point. And remember- when all else fails- and no one else can help- boutell@freezer.it.udel.edu