Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!munnari.oz.au!bruce!trlluna!shiva!soh From: soh@shiva.trl.oz (kam hung soh) Newsgroups: comp.sys.amiga Subject: Re: Pirating CD-ROMS Keywords: CD-ROM Message-ID: <2553@trlluna.trl.oz> Date: 18 Dec 90 21:02:21 GMT References: <2406@lpami.wimsey.bc.ca> Sender: news@trlluna.trl.oz Lines: 32 lphillips@lpami.wimsey.bc.ca (Larry Phillips) writes: >In <1990Dec12.165845.23087@hoss.unl.edu>, 252u3130@fergvax.unl.edu (Phil Dietz) writes: >> >>Yeah, but they'll find a way. The only real way a CD ROM game couldn't >>be copied is if it's 100% full. >Huh? Why not? All it takes is a standard 669 meg drive (or part of a 1.2 GByte >SCSI hard drive. I can just imagine this conversation between two pirates in the future: Pirate1: Hey Joe, I've just downloaded this great 600 meg game from the Pirate's Warehouse. Pirate2: Wow! How long did it take you? P1: Only five minutes over that new B-ISDN 2 megabit line I stole from Toxico Electronic Armaments. It's got digitised sound and animated blood splatters. P2: Can I get a copy? P1: Sure. Swap with your new 600 meg hard disk? P2: Err .... Frivolously yours, :-> ------------- Soh, Kam Hung email: h.soh@trl.oz.au tel: +61 03 541 6403 Telecom Research Laboratories, P.O. Box 249, Clayton, Victoria 3168, Australia