Path: utzoo!attcan!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!munnari.oz.au!metro!macuni!sunc!ifarqhar From: ifarqhar@sunc.mqcc.mq.oz.au (Ian Farquhar) Newsgroups: comp.sys.amiga Subject: Pirating CD-ROMs - A Little Reality Please Message-ID: <910@macuni.mqcc.mq.oz> Date: 17 Dec 90 22:47:11 GMT Sender: news@macuni.mqcc.mq.oz Organization: Macquarie University, Sydney Lines: 43 I have been monitoring this discussion with great interest, and I have a few comments to make from the point of view of someone who has been (and is) involved in the production of software for consoles. Firstly, the majority of the posters have shown a total lack of the economic realities of software production. For instance, several people suggested filling the disk with artist-produced pictures. Do these people understand how much time is involved in the production of such artwork? Two or three days at least per picture, at a hundred or two hundred dollars per day in wages for the artist, plus capital depreciation on the equipment used, plus rent etc. Artist produced pictures are *very* expensive. Several people also suggested high-quality audio. Sure, this is possible, but then you need to compose, arrange, and (most expensive) mix such a soundtrack, at anm average cost of several hundred dollars per hour of studio time. There are tracks you could use for free, but I haven't heard much lift muzak I would want in a game with my name on it! :-) So what could you put onto the disk? Well, digitized pictures have been suggested, though again there is a cost involved here. This cost may be slight if these pictures are bought from copyright-free stock, or it may be expensive if sets and studioes must be constructed or hired (of course the Amiga, with a Toaster or something similar does reduce post-production costs on video substantially!) Also, someone suggested verification codes (not a bad idea but reading them will make the game slow, and is eaily hacked), or "type-a-word" protection scheme (which will *really* irritate the users. There is, at last, a perception amongst the computer community of the difficulty and expense in writing software, but the extra costs such as graphic design and composing is still undervalued. This discussion is very interesting, but let's get a bit of perspective into it, and realise that practically *any* data put onto the disk is going to be costly. The idea of copy-protection on CD ROMs *is* worth considering, as long it is transparent to the user, and (above all else) reliable across hardware platforms. -- Ian Farquhar Phone : 61 2 805-9404 Office of Computing Services Fax : 61 2 805-7433 Macquarie University NSW 2109 Also : 61 2 805-7205 Australia EMail : ifarqhar@suna.mqcc.mq.oz.au