Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!zephyr.ens.tek.com!tektronix!sequent!cseaman From: cseaman@sequent.UUCP (Chris "The Bartman" Seaman) Newsgroups: comp.sys.amiga Subject: Re: Pirating CD-ROMS Message-ID: <48964@sequent.UUCP> Date: 18 Dec 90 22:36:47 GMT References: <1990Dec11.205920.12986@daffy.cs.wisc.edu> <15440033@hpdmd48.boi.hp.com> Organization: Sequent Computer Systems, Beaverton, OR Lines: 32 stephen@hpdmd48.boi.hp.com (Stephen Holmstead) writes: < 252u3130@fergvax.unl.edu (Phil Dietz) writes: < >Yeah, but they'll find a way. The only real way a CD ROM game couldn't < >be copied is if it's 100% full. < < lphillips@lpami.wimsey.bc.ca (Larry Phillips) writes: < >Huh? Why not? All it takes is a standard 669 meg drive (or part of a 1.2 GByte < >SCSI hard drive. < < To which grebyn.com (Checkpoint Technologies) responds: < >Feel free. You get to copy one or two CD-ROMs, for a media cost in the < >neighborhood of $3500. This doesn't sound like piracy to me... < < No problem. I have a 660 Mb SCSI floptical (removable) drive. That media < only costs about $80-$100 per cartridge. But you will also need to have a CD-ROM drive. So, for the cost of the CD-ROM drive, plus the cost of the 'floptical' drive, AND the cost of the floptical media, you can (most likely) pirate CD-ROM games. The only problem here is that you will end up spending more, on average, for the pirated copy than you would to just go buy the game in the first place (using the price range of $30-100 stated in a recent article about the CDTV as a reference). Regards, Chris -- Chris (Insert phrase here) Seaman | ___-/^\-___ cseaman@gateway.sequent.com | //__--\O/--__\\ nI' yIyIn 'ej yIchep. ..!uunet!sequent!cseaman | // \\ The Home of the Killer Smiley | `\ /'