Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!ub!ubvmsb.cc.buffalo.edu!ztsindi From: ztsindi@ubvmsb.cc.buffalo.edu (Bill Gant) Newsgroups: comp.sys.amiga.games Subject: Re: Submarine Warfare Simulators Message-ID: <51889@eerie.acsu.Buffalo.EDU> Date: 17 Dec 90 06:08:27 GMT References: Sender: news@acsu.Buffalo.EDU Reply-To: ztsindi@ubvmsb.cc.buffalo.edu Organization: University at Buffalo Lines: 57 Nntp-Posting-Host: ubvmsb.cc.buffalo.edu News-Software: VAX/VMS VNEWS V1.3-4.4 In article , W_TROIA@UPR1.UPR.CUN.EDU ("Paolo V. Troia") writes... > > Hello, netters! I'm looking for reviews/reccomendations on submarine >simulation games. I used to play Silent Service in my C64 days, and was >wondering what's available for the Amiga today. > > I'm particularly interested in hearing of the following: > > Harpoon > Red Storm Rising > 688 Attack Sub > > Thanks! > Posted for Clayton J. Miner...Text to Follow ----------------------------------------------------------------- | Todd G Vaarwerk | Bitnet: ZTSINDI@UBVMS | | State University of | Internet: ZTSINDI@UBVMS.CC.BUFFALO.EDU | | New York at Buffalo | VAARWERK@ACSU.BUFFALO.EDU | |---------------------------------------------------------------| | Disclaimer: Believe what you want .. I trashed all my views of| | reality ages ago d8-) | ----------------------------------------------------------------- Greetings. Mayhap I can be of some assistance in this area, having played three of the games you mention, and observing the fourth. I too have played Silent Service on the C64/128 platform, and if you can find it for the Amiga, go out and get it. It is still a great game and the graphics (although not to current standards) are better than the C64's. You do not mention Sub Battle Simulator by Epyx. Good. Despite it having a number of interesting features, it was poorly concieved and what could have been a great simulator was ruinedby the poor presentation. Red Storm rising is probably your best bet if you do not rate the game soley by sound or graphics. The sounds are well done for the environment the programme is simulationg, but the graphics can be sparce in places and cartoony in others. Still, the game play is intense and I got sweating when accquired as a target those first few times. There are a number of option levels that keep the game challenging, although a scenario editor would have really spiced things up. 688 Attack Sub is more graphically oriented, but in some ways a little more limited in scopre. Definately worth looking at if you are a grpahics person as some of the graphics are great. The maps are outstanding and some of those missions are real tough, even in practise. Again a scenario editor would have been a plus, and the bozos at EA disabled the modem option which really snorks me off. As to which one to get... I got both! They have different approaches and are both excellent programmes. If you can afford both, go get them. ----------------------------------------------------------------------- | Wing Commander Skeksis - Reality Engineer | |---------------------------------------------------------------------| | Clayton J. Miner | Bitnet: ZTSINDI@UBVMS | | -------------------- | Internet: ZTSINDI@UBVMS.CC.BUFFALO.EDU | |---------------------------------------------------------------------| | The views of this post are not the views of this host organization. | | They ARE, however, the views of the SysOp of the Known World BBS. | | 300-1200-2400 bps, 24 hours mostly. A SkyLine BBS. | | (716)-883-3083 | -----------------------------------------------------------------------