Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!ucsd!ucbvax!agate!eos!shelby!rutgers!cbmvax!jesup From: jesup@cbmvax.commodore.com (Randell Jesup) Newsgroups: comp.sys.amiga.tech Subject: Re: Help with floppy drive interrupts Message-ID: <16653@cbmvax.commodore.com> Date: 19 Dec 90 01:30:06 GMT References: <9011292134.AA25742@tek4> Reply-To: jesup@cbmvax.commodore.com (Randell Jesup) Organization: Commodore, West Chester, PA Lines: 20 In article <9011292134.AA25742@tek4> hakimian%tek4@YODA.EECS.WSU.EDU writes: >According to the RKM's the interrupts from the floppy port DSKSYNC & BLKDONE >(sp?) are serviced by handlers. If I wanted to handle these interrupts with >my own code I would have to replace the handler with mine. In order to keep the >system running properly (i.e. be able to use the floppies) what would I have >to do in my handler? Could I simply add my code to what is there? If so how? >Is what the system does with floppy drive interrupts documented someplace? Most of the disk-related interrupts are arbitrated by disk.resource. Read the docs on GetUnit. Most things have little reason to use the DISKSYNC interrupt - interrupt latency alone will kill you. See the docs on INDEXSYNC in the description of RAWREAD/RAWWRITE. (Actually, I'm not even certain there is a DISKSYNC interrupt - sure you didn't mean index sync?) -- Randell Jesup, Keeper of AmigaDos, Commodore Engineering. {uunet|rutgers}!cbmvax!jesup, jesup@cbmvax.commodore.com BIX: rjesup The compiler runs Like a swift-flowing river I wait in silence. (From "The Zen of Programming") ;-)