Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!erast1 From: erast1@unix.cis.pitt.edu (Evan R Aussenberg) Newsgroups: comp.sys.apple2 Subject: Re: Rogue (semi LONG) Summary: Rogue is an onscreen mapping adventure game. Message-ID: <72638@unix.cis.pitt.edu> Date: 20 Dec 90 09:06:22 GMT References: <1990Dec18.174245.4218@ims.alaska.edu> Reply-To: erast1@unix.cis.pitt.edu (Evan R Aussenberg) Distribution: na Organization: University of Pittsburgh, CIS Lines: 68 Sender: Followup-To: Keywords:Apple IIgs, Unix, Rogue, Moria, Hack I tried email, but acad3.alaska.edu fails to believe you exsist. In article <1990Dec18.174245.4218@ims.alaska.edu> sxaeg@acad3.alaska.edu writes: > > Could anyone tell me what "Rogue" is? Someone previously mentioned what rogue is. I'll do it again. Also, please note- I recently posted the atou/utoa unix shell script. The program works A-okay, but my spelling didn't. Please excuse this as I can program whole projects in my head, I can do calculus in my head, but I can't spell. Maybe someone will buy me a handheld spell checker for the holidays. Ofcourse I wouldn't need it IF the one in BeagleWrite GS worked. One other note: I know for some, talking about these games can be as heated as talking about the merits of the GS vs. Mac, so don't shoot me if I've not explained the games well enough. -- original email -- ROGUE as it pertains to the Apple IIgs: It is an adventure game made popular on the VAX/VMS and on many many Unix machines. Actually, it's a clone of the game HACK (NETHACK). (There is actually a hack newsgroup). NetHack has evolved to be very complex and rich -- in form and program -- which is probably why there is no GS version yet. I think you can get nethack for unix, vms, amiga, and the mac. If you want the full Rogue history it is probably w/i the docs somewhere. Rogue/Hack/Moria (Moria, available from the apple2-l listserv@utarlvm1) are all adventure games in which you move your on screen (text) self around (You're represented by an ascii character) through different levels of maps caves, or dungeons. (no need to keep track of the map by hand). In MoriaGS it seems I remember being able to print the current map from w/i the program. I haven't played MoriaGS in some time. But, back to rogue et al. You explore each level and along the way you fight off enemies, while finding gold, potions, scrolls, and better weapons and armor... assuming you can surrvive. Your enemies are things like orcs, hobgoblins, rattlesnakes, ice monsters, and a zillion names I can't even remember. In NetHack you can have pets, and tame monsters and do other neato things. All the games require a little learning curve but once you know how to play one, you pretty much can play the others using similar commands. Once you get past the user interface these game are very addicting (hence newsgroups are made just for them.). And, for those of you using unix, once you know how to play these games you're on your way to learning how to use the vi editor as the default movement commands are the same! When RogueGS was first posted I played it a bit. It's a pretty good port of the original rogue game. However, Hack would be awsome on the GS. As it is, MoriaGS may be a bit more satisfying because it is more complex/ richer than rogue. With the 2 other games you take on roles such as being a samuri, archeologist, wizard, valkari... (etc., etc). And, in nethack you can be female or male. In the game Rogue, you are ofcourse a rouge. However, RogueGS is quite good to start with because it is a short download compared to MoriaGS, and it is relatively easy to progress in. Evan -- Evan Ron Aussenberg erast1@unix.cis.pitt.edu IN%"erast1@pittunix.bitnet" -- Evan Ron Aussenberg erast1@unix.cis.pitt.edu IN%"erast1@pittunix"