Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcsun!ukc!educ-isis!teexand From: teexand@ioe.lon.ac.uk (Andrew Dawson) Newsgroups: comp.sys.atari.st Subject: Re: DungeonMaster (CSB) Message-ID: <1990Dec17.105407.3799@ioe.lon.ac.uk> Date: 17 Dec 90 10:54:07 GMT References: <26237.271f1a1d@kuhub.cc.ukans.edu> <7340016@hpfcso.HP.COM> <10020@milton.u.washington.edu> <26358.272af59d@kuhub.cc.ukans.edu> Organization: Institute of Education, University of London Lines: 24 In <26358.272af59d@kuhub.cc.ukans.edu> kuento@kuhub.cc.ukans.edu writes: >Since most Atari people have reportedly finished DM and CSB, perhaps >someone can tell me about the "Untranslatable Scroll" in CSB - it >looks like gibberish, but it must have some purpose. I read somewhere that is was going to have a purpose, but they ran out of space before it got implemented. The scroll is a red herring >Also, the blue field in the Demon >Director area that says something about trading items, but it simply >takes whatever you place there and gives nothing back? If this is where I think it is, you need to drop a lot of stuff (about 10 items). Eventually, the wall opens up and you get back everything you dropped plus an extra item (a key?) >Doug Yanega (Snow Museum, Univ. of KS, Lawrence, KS 66045) >My card: 0 The Fool Bitnet: Beeman@ukanvm -- Andrew Dawson, Computer Centre, University College London, Gower Street, London WC1E 6BT, England. JANET: ccaaand@uk.ac.ucl EARN/BITNET: ccaaand@ucl.ac.uk INTERNET: ccaaand%ucl.ac.uk@nsfnet-relay.ac.uk UUCP: ...!ukc!ucl.ac.uk!ccaaand