Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!ub!uhura.cc.rochester.edu!rochester!pt.cs.cmu.edu!o.gp.cs.cmu.edu!andrew.cmu.edu!es2q+ From: es2q+@andrew.cmu.edu (Erik Warren Selberg) Newsgroups: comp.sys.mac.games Subject: Re: Wizardry Tricks Message-ID: Date: 18 Dec 90 20:31:28 GMT References: , <324@oiscola.Columbia.NCR.COM> Organization: Carnegie Mellon, Pittsburgh, PA Lines: 10 In-Reply-To: <324@oiscola.Columbia.NCR.COM> um... I don't think you got the point... if you convert a high-level thief, the ninja has the same level. Only problem is that ninja's need more XP for the next level than do thieves, so if my thief only needed say 200,000 for the next level, a ninja might need a 2,000,000. Since you only have so many XP, you'll just have to wait a while for the next level -- it's not a matter of XPs, just not having them. ...they call me fluppie... \ ARPA: es2q@andrew.cmu.edu Fido: 129/107 BBS: Mac @ Night (412) 268-5534 / \ GEnie: E.SELBERG Delphi: LORDERIK CIS: 71470,2127 MacList: 6009/1 /