Path: utzoo!attcan!telly!lethe!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!uunet!microsoft!edwardj From: edwardj@microsoft.UUCP (Edward JUNG) Newsgroups: comp.sys.next Subject: Re: BAD NEWS FOR MAC -> NEXT PEOPLE Message-ID: <59938@microsoft.UUCP> Date: 20 Dec 90 00:20:25 GMT References: < <351@heaven.woodside.ca.us> > <38224@nigel.ee.udel.edu> Reply-To: edwardj@microsoft.UUCP (Edward JUNG) Organization: Microsoft Corp., Redmond WA Lines: 27 In article amanda@visix.com (Amanda Walker) writes: >In article <38224@nigel.ee.udel.edu>, new@ee.udel.edu (Darren New) writes: >|> Sounds like Amiga's IFF to me. It's the only file format I've heard of >|> that supports sampled sound, bitmap graphics, structured graphics, >|> musical scores, animation, and core dumps in the same format. -- Darren > >There's always ISO ODA (Open Document Architecture). The spec is tough >reading, but boy is it a generalized format... > RIFF, the file format recently introduced at the Multimedia Developer's Conference, endorsed by IBM and Microsoft, and appearing in products for MS/DOS, Windows, OS/2, and Macintosh, seems to be the emerging standard. It is based upon IFF, which was a standard from Electronic Arts, not from Commodore-Amiga (although it was most heavily leveraged on the Amiga computers). I believe that Corel is actually planning to use RIFF to wrap multiple rendering/editable formats into a single file for platform-neutral file formats. If/when editable postscript or similar formats become widely-accepted open standards, it seems likely that these will appear in RIFF (which can accept any serializable format). -- Edward Jung Microsoft Corp. My opinions do not reflect any policy of my employer.