Path: utzoo!attcan!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!uakari.primate.wisc.edu!dali.cs.montana.edu!milton!brucec%phoebus.labs.tek.com@RELAY.CS.NET From: brucec%phoebus.labs.tek.com@RELAY.CS.NET (Bruce Cohen;;50-662;LP=A;) Newsgroups: sci.virtual-worlds Subject: Re: Sensory Modalities (was Re: Musical Virtual Worlds) Message-ID: <13169@milton.u.washington.edu> Date: 17 Dec 90 19:40:10 GMT References: <1990Nov13.213038.27046@cpsc.ucalgary.ca> <11370@milton.u.washington Sender: hlab@milton.u.washington.edu Organization: Tektronix Inc. Lines: 58 Approved: cyberoid@milton.u.washington.edu In article <12954@milton.u.washington.edu> abvax!iccgcc.decnet.ab.com!herrickd@u unet.UU.NET (daniel lance herrick) writes: > The visual media are in some ways limiting. The best presentation of > this idea that I have read: > > When the radio announcer said, "... and a fiery horse with the speed > of light ....", children all over America saw a fiery horse with the > speed of light. > > When the television announcer said, "... and a fiery horse with the > speed of light ....", we saw this silly guy in a mask on a gray > horse (television was monochrome, back then). > > There was a lot more communication moving through the audio only > channel than moves through the audio-video channel. But it was > more work to receive that communication because it communicated > by stimulating the receiver to do great inventive work, while > the current channel does everything for the observer. This is the distinguishing character of a *symbolic* medium, that it can encode a great deal of information in a few symbols, as long as the symbols' meanings are agreed upon by both sender and receiver. As several people have already said in this thread, that doesn't support the original contention that *audio* has more information content than video, or sound more than sight (make whatever distinctions you want here). Symbols can be transmitted via any medium: the same words could have been sent by close-captioning rather than an announcer's voice; if there were no picture, the impact would have been roughly the same as the radio transmission (minus the additional information of the emotional stress and the musical background in the audio). It's important in this discussion to differentiate between information being explicitly transmitted to one human (directly by a human or indirectly through some recorded medium), and information being gathered by a human from an environment. This is the difference between getting information by reading a book and by searching a database. The transmission of explicit information is the signature of most existing communication media, from books to television. VR and its enabling technologies make the gathering of information from pre-established (and possibly ever-changing) environments a practical alternative to direct media. The purpose of providing many sensory modes simultaneously is to give the "reader" of a VR environment as many clues as possible in finding and understanding the information stored there, and to make the access easy for people with different kinds of knowledge-retaining mechanisms (that is, to help both people with predominantly visual memories and those with auditory memories). These clues are not provided by symbolic communication, but by sensory stimuli like the image of a chair, the sound of a sigh, the touch of a hand. -- ------------------------------------------------------------------------ Speaker-to-managers, aka Bruce Cohen, Computer Research Lab email: brucec@tekchips.labs.tek.com Tektronix Laboratories, Tektronix, Inc. phone: (503)627-5241 M/S 50-662, P.O. Box 500, Beaverton, OR 97077