Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!att!tut.cis.ohio-state.edu!usenet.ins.cwru.edu!ncoast!fmsystm!bmhalh!bruce From: bruce@bmhalh.UUCP (Bruce M. Himebaugh) Newsgroups: comp.binaries.ibm.pc.d Subject: Re: Stargoose Keywords: stargoose clock Message-ID: <84@bmhalh.UUCP> Date: 28 Dec 90 02:14:23 GMT References: <2297@dsac.dla.mil> Reply-To: bruce@bmhalh.UUCP (Bruce M. Himebaugh) Organization: Bruce M. Himebaugh Lines: 18 In article <2297@dsac.dla.mil> nx00699@dsac.dla.mil (Gene McManus) writes: >I just put up 'Stargoose', and as Bill noted in the distribution, this >is an arcade-quality game. My system is a Zenith Z-248, and I've >noticed an interesting thing: when the game is exited, the clock speed >is about 3 times faster than normal. Norton's SI shows system >performance at about 1/3 normal (6.6 vs 2.0). Is anyone else seeing >this? Yep. I noticed this when I went to play Frac after playing Stargoose. It makes the blocks drop much much quicker. >Another question; what format is the documentation file? I would also like to know this. Thanks, Bruce -- Bruce M. Himebaugh bruce@bmhalh.UUCP Voice: 216-484-3528 PATHS: uunet!{ncoast,aablue}!fmsystm!mrsmouse!bmhalh!bruce (NOTE: the system name "fmsystm" is with no "e", NOT "fmsystem")