Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!att!emory!hubcap!ncrcae!ncr-sd!sdd.hp.com!hp-pcd!hplsla!tomb From: tomb@hplsla.HP.COM (Tom Bruhns) Newsgroups: comp.sys.amiga Subject: Re: Dongles to defeat piracy Message-ID: <5160108@hplsla.HP.COM> Date: 26 Dec 90 17:17:38 GMT References: <49025@sequent.UUCP> Organization: HP Lake Stevens, WA Lines: 23 sbeagle@kennels.actrix.gen.nz (Sleeping Beagle) writes: >A dongle - sort of. >But would you be prepared to play a game which came with a basic voice >input device so you could shout out "Fire Missile" when chasing a Mig? >A really simple device along these lines might add $10-$20 to the price >of the game but could improve it a lot - and be very very hard to pirate. >There are other devices you could have along these lines too. They >wouldn't really be dongles in the true sense of the word, they would just >be hardware enhancements to the game. I can see it now! "This game comes complete with its own custom joy stick for responsiveness like you've never seen before!" Talk about turning lemons to lemonade. I fairly quickly paid the extra $10 to get the un-dongled Superplan, because though XCad claimed to have a non-dongled version, I could never find out about it, and like another poster, I couldn't stand having to swap dongles. Swapping dongle and joystick is bad enough; at least XCad uses enough of my paltry 512k chip ram that I'm not tempted to play games while XCadding. :-(