Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!usenet.ins.cwru.edu!ncoast!jamiep From: jamiep@NCoast.ORG (Jamie Purdon) Newsgroups: comp.sys.amiga Subject: Re: Journeyman V1.1 (was Re: Imagine) Summary: ToasterPaint needs <4.2Mb for rendering, not 7Mb. Message-ID: <1990Dec29.214342.21298@NCoast.ORG> Date: 29 Dec 90 21:43:42 GMT References: <1990Dec23.062224.10652@qiclab.uucp> <1990Dec26.005959.4068@NCoast.ORG> <1990Dec26.185603.28417@qiclab.uucp> Organization: North Coast Computer Resources (ncoast) Lines: 31 ||"Writing to a buffer" is available, now, to every Toaster owner. ||ARexx lets you access the hardware through ToasterPaint. ||... |Sounds good in theory, but there are major problems with this. The big |one is memory! I takes 7Megs just to run ToasterPaint. Add on top of that |the memory it takes for a renderer to do it's thing (for us it's 3 to 5 Megs, |and it's a LOT more for polygon based systems). ToasterPaint (with Switcher) will run on a machine with about 4.2Megs (not 7Megs) of free memory. This "minimal memory" setup is not the default. You need to ensure that the CG and LIGHTWAVE "slices" are not "loaded", and that you're using the Switcher's "GetSmall" (1 effect) project. Also, you can force ToasterPaint to free up (approx.) an additional 1Meg by sending the "Clsc" Arexx command (action code). This effectively kills the "rgb undo" buffer....which is not used for "scan line rendering" and saving of files. In a "low memory" situation, not many features are available to 'Paint. However, the basic features that an "outside application" (renderer) would use are operable: writing to a framebuffer and saving (both formats, framestore and 24bit rgb iff) files. -- Jamie Purdon, (bix: jamiep) author of DigiPaint, ToasterPaint quote: "Immediate neccessity makes many things convenient, which if continued would grow into oppressions." - Thomas Paine, writing anonymously in "Common Sense", 1776 "If they don't understand English, talk louder." - Common Sense ;-)