Path: utzoo!attcan!telly!lethe!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!uunet!clyde.concordia.ca!ccu.umanitoba.ca!takeuch From: takeuch@ccu.umanitoba.ca (Travis L Takeuchi) Newsgroups: comp.sys.amiga.games Subject: Re: Corporation Warning Message-ID: <1990Dec21.185915.3112@ccu.umanitoba.ca> Date: 21 Dec 90 18:59:15 GMT References: <86769@tut.cis.ohio-state.edu> Organization: University of Manitoba, Winnipeg, Canada Lines: 102 In article <86769@tut.cis.ohio-state.edu> writes: > > Subtitle: Things the magazine reviews don't tell you. > > Anyone considering the purchase of Corporation (by Core >Design Ltd.) should be aware of the following problems: > > 1. The game will not run in 68020 mode on my A2620 card. >A3000 owners are out of luck with this one. It's probably because all >those extra instructions on the 020 and 030 chips just really overload >the machine and would make the animation too slow. And that FPU just >takes too much power to leave any left for truly smooth scrolling. Well...I can see that being a minus. But this game was imported in from europe (need I say more?) . > 2. The game does not multi-task. Big surprise huh? You must >boot to start and boot when you are done playing. I don't see the big deal with that, I mean Dungeon Master does'nt and neither does it sequel. > > 3. The game is not hard disk installable. In fact, it has >some kind of horrible disk protection that gronks the disk every so often. I agree with you on this point, the copy protection is pretty bad. Not only that, the protection doesn't even work. > > Because of 1, 2, and 3, a lot of people probably won't buy the >game. Don't worry, though, Core won't get mad at you, they will just >chalk up the lost sales to piracy. > > 4. Every time you initially load the game you must sit though >a long intro. After you have seen this once, there is really no use >viewing it again, but there is no way to skip over it. You don't have to do that if you don't want to. Just boot from disk 2! > > 5. You can save your game to a formatted disk, but the program >does not have a format capability built-in. No problem! Just format a disk after or before you boot :-). > > 6. A bug in the 3d routines sometimes lets you look through walls. Hmmm... haven't noticed that yet but then I've only played a total of 3 or four hours. I'll have to look into that one > > 7. I've only played the game for a few hours and it has >already crashed twice on restarts. The game hasn't crashed on me yet but then again, I haven't played it extensively (I'm still playing Xenomorph: Good game, a few flaws, not as smooth a dungeon master but worth it nonetheless.). > > 8. And speaking of restarts... When you die---and this happens >a lot---you only have ten seconds to insert your saved game disk. If >you don't get it in in time, the program makes you select and equip a >new character. To get back to your saved game you either have to kill >the new character or reboot, which is a lengthy process. See the reply for point (4) or rebooting > > 9. The building graphics are really poor. They could have at >least done some texture mapping. When you are close to a wall you >can't even tell if you moving---the viewport is just a solid gray wall. You mean real-time texture mapping? Can they do that? Are there 3-D games out there that actually have texture mapping? I don't mean to sound facetious but I honestly don't know. > > As for gameplay: for now I'll reserve judgement. The authors >certainly don't know much about monotonicity---I just keep dying and >dying. There is little guidance. It reminds me a lot of Drakkhen >where all you do is die, die, die. The controls are a little difficult to discern but a quick read through the manual helps alot. Takes some getting used to. As for dying alot, that's true about Drakkhen, you certainly die alot before you get to level 7 or so (I got my characters up to level 24 and they were still dragon bait, especially in the desert.) > > ---Todd >-- >Todd R. Johnson >tj@cis.ohio-state.edu >Laboratory for AI Research >The Ohio State University -Trin Takeuch@ccu.umanitoba.ca