Path: utzoo!attcan!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!apple!rutgers!uwvax!daffy!cat52.cs.wisc.edu!pochron From: pochron@cat52.cs.wisc.edu (David Pochron) Newsgroups: comp.sys.amiga.games Subject: Re: PowerMonger tactics Summary: More hints Keywords: PowerMonger tactics Message-ID: <1990Dec23.172702.11005@daffy.cs.wisc.edu> Date: 23 Dec 90 17:27:02 GMT References: <15813@reed.UUCP> Sender: news@daffy.cs.wisc.edu (The News) Organization: U of Wisconsin CS Dept Lines: 53 Here are some more stuff that I have learned. I've already driven a wedge of 20 conquered territories down and across the world map! - If you are attacking a town or village and you are outnumbered, attack in aggressive mode at first! After you have "evened the odds" a bit, switch to passive mode. Your leader will respond on the fly! Then recruit the heck out of the place if you want. - Get good weapons before attacking large blue settlements - them guys are mean and tough! Bows are good, but catapults are better! You can be under-manned by alot and still win if you are aggressive and have a catapult or cannon. - Speaking of inventions, there is a minimum amount of men you need to create inventions. Usually, 50 or 60 men are needed to make a cannon or catapult in good time - it may be some sort of "logarithmic curve" that determines how fast you invent. Leaving food in a town may help also during the inventing process. Once I had only a few men, and wanted them to create weapons. After 5 minutes, nothing! (not even plows!) (This requirement is NOT mentioned in the manual!) - Watch out for sneaky computer tactics! The computer (all colors) will make it a point to invade your "home fortress" and HIDE(!) there in large numbers. I have loss several a territory because I've sent my men home, or have run out of food, or they fled from a battle, only to have them all wiped out by a large army waiting for them! If you think you want to "take back" your fort, forget it if you have little men, as there is an advantage to being in a fort, and they will wipe you out. - Tactics: It is not always a good idea to attack a town from a long distance away. Put your leader in passive mode and send him to the edge of the town. When the townspeople are busy doing something else, attack! You WILL be at an advantage. - Although I think someone mentioned you couldn't, you indeed can have lots of carrier pigeons flying about. I will usually fire off several commands to another captain and then go about my business with my own captain. - When you recruit new men, don't assume the stock your army is holding is automatically distributed - it isn't! Drop all of your items, then pick them up again to have the extra stuff distributed. (like boats) - I haven't had any use for trading or forming an alliance - it is always so fragile that attacking an army of another color even breaks it! Enough said for now... -- ------------------------------------------------------------------------------- David M. Pochron | from Rescue Rangers, _A Fly in the Ointment_ pochron@garfield.cs.wisc.edu| Gadget to Dale: "Keep the hands off the body!" -------------------------------------------------------------------------------