Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!clyde.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!apple!usc!elroy.jpl.nasa.gov!swrinde!kent From: kent@swrinde.nde.swri.edu (Kent D. Polk) Newsgroups: comp.sys.amiga.games Subject: Re: WINGS Keywords: WINGS Message-ID: <442@swrinde.nde.swri.edu> Date: 23 Dec 90 20:30:04 GMT References: <1990Dec18.145134.23339@ux1.cso.uiuc.edu> Sender: news@swrinde.nde.swri.edu Organization: Southwest Research Institute, San Antonio, Texas Lines: 33 In article <1990Dec18.145134.23339@ux1.cso.uiuc.edu> mkiteam@osiris.cso.uiuc.edu (E.Japel) writes: >I just got a copy of Cinemaware's WINGS for the Amiga. WINGS is a combat [...] >The graphics are very good, and the action fast. [...] I wouldn't rate the graphics and action all that good, but it is still fun. I think the storyline adds a lot to what would been much less of a game otherwise. >that you cannot 'save' games. If your character dies, you have to >create a new character. You don't have to start at the beginning of the I believe all you have to do is make a copy of "Reel 2/pilot.dat" before you start again. >All in all it is a very worthwhile game to play! Appears to have a problem determining altitude, as I have crashed into the ground several times while chasing opponents - I appeared to be at a higher altitude than they were. The neighborhood kids like it more than F18, Falcon or F29, which are a little too much (8-12 yrs old). Be sure and "cpu nocache" before running it on a 3000. Yep, it can't handle the instruction cache for very long, but it is hard disk installable and exits gracefully. ==================================================================== Kent Polk - Southwest Research Institute - kent@swrinde.nde.swri.edu "Well... can't you get a Novell card for your Cray ?" ====================================================================