Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!clyde.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!apple!usc!rutgers!gatech!uflorida!unf7!tlvx!sysop From: sysop@tlvx.UUCP (SysOp) Newsgroups: comp.sys.amiga.games Subject: Re: PowerMonger & 030 Summary: Powermonger ramblings Message-ID: <441@tlvx.UUCP> Date: 25 Dec 90 07:45:18 GMT References: <6354@crash.cts.com> <1990Dec18.194123.9843@daffy.cs.wisc.edu> Organization: Temporal Vortex BBS of Jacksonville, Florida Lines: 44 In article <1990Dec18.194123.9843@daffy.cs.wisc.edu>, pochron@cat28.cs.wisc.edu (David Pochron) writes: > In article <6354@crash.cts.com> johns@pro-graphics.cts.com (John Silvia) writes: ... > >Powermonger does not work MY accelerated Amiga! > > > >I have a buddy with a 3000 and it worked okay, but for some reason it didn't .... > I have a A2000b w/ a A2630 card, 4 megs 32 bit RAM. Works fine. It is running .... It works with my 68010! (A1000 with 2 meg fast expansion) .... [discussion of what causes multiple windows to appear deleted] Also, trying to click on the window and drag is a bit difficult. It's not nearly as nice as the built-in routines in AmigaDOS. As more fuel to the "why you shouldn't kick out AmigaDOS" thread, wouldn't it have been nice for the programmers to not have to spend their time on custom DOS routines, custom windows, etc., and perhaps add other things to the game? (Who knows, maybe they coulda thrown in a scenario editor....) Anyway, the multiple- windows thing is the most annoying "feature" of PowerMonger. The right- button-over-the-? feature is in the manual, but sometimes it doesn't seem to work for me. In general, the feel of the user interface seems a bit more "sluggish." In short, it's a step down. I played PowerMonger at a friends house, and even after whining about the windows, went out and bought the game. The game itself is so well done that it's worth ignoring the minor annoyances. Yes, it takes over your machine and kills your RAD: drive. Yes, they decided not to use perfectly fine AmigaDOS routines and build their own. But, when you get into the game, it's so far beyond the average game, that it's well worth the inconveniences. It's a neat game where you spend a lot of time trying out different strategies. The game does a good job of making you feel a part of its world, with adequate animation, nice sound effects, and a lot of detail in the scenery. It's almost as if I can point out some problems easily enough, but can't quite put into words why it's so fascinating. I guess in a nutshell, it's a "world", and it's fun to watch the citizens of that world go about their business. > David M. Pochron | from Rescue Rangers, _A Fly in the Ointment_ -- Gary Wolfe, SYSOP of the Temporal Vortex BBS // Amiga! ..uflorida!unf7!tlvx!sysop, unf7!tlvx!sysop@bikini.cis.ufl.edu \X/ Yeah!