Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!think.com!news!rad From: rad@avenger.think.com (Bob Doolittle) Newsgroups: comp.sys.amiga.games Subject: Re: PowerMonger tactics Message-ID: Date: 27 Dec 90 18:57:34 GMT References: <15813@reed.UUCP> <1990Dec23.172702.11005@daffy.cs.wisc.edu> Sender: news@Think.COM Organization: Thinking Machines Corporation, Cambridge Mass., USA Lines: 21 In-Reply-To: pochron@cat52.cs.wisc.edu's message of 23 Dec 90 17:27:02 GMT I'm working on the lower-left territory. It has all blue settlements, and they all jump on me if I attack any of them. They are usually vacant, because they are going for my tower in the south. Even if I wait until they all get down there, then take over a town in the north and start inventing a catapault, I don't have enough time until they get to me (once I was able to make two catapaults, but I can't seem to make even one any more). With a catapault, I had a chance - they all group up together in one enormous mass, so I can take them out nicely at a distance. What sorts of things (besides more men) speeds up inventing? What other tactic is effective in a situation like this? Hand-to-hand they outnumber me at least 10-to-1, and they all pick on me if I attack any of them! How can this be so difficult when I'm still on a left-hand edge territory? p.s. in an earlier similar situation, I could hide in the woods and when they went by I could pick them off with arrows without telling my men to attack (my men took the initiative when the enemy got close). Not only did my men not try to engage them in hand-to-hand, the enemy never attacked back either, but just walked by and got decimated. In this way, I never engaged them hand-to-hand until I was ready and they were managable. I can't seem to get that trick to work in this territory. Too bad - it's just what I need.