Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!sphere.cis.ohio-state.edu!watters From: watters@sphere.cis.ohio-state.edu (david r watters) Newsgroups: comp.sys.amiga.games Subject: Lemmings from Psygnosis (Best new game in years, IMHO.) Keywords: A playable game from Psygnosis, -=gasp!=- Message-ID: <86957@tut.cis.ohio-state.edu> Date: 29 Dec 90 04:38:47 GMT Sender: news@tut.cis.ohio-state.edu Reply-To: Distribution: na Organization: y Lines: 46 If you look through AdWorld (AmigaWorld) you will see a full page ad for a game called Lemmings. Odds are you blew by this while flipping through this rag, but take note... Finally, a game that lives up to the playability of many incredible games that were available for the 8-bit machines during the 80's. I was able to get a Demo version of Lemmings from a European disk/magazine and this game is not only playable, but it is also dangerously adictive!!! The character animation and gameplay match such greats as loadrunner, jumpman (jr.), and many more. A Lemming is a little character that gets dropped into a hostile cave environment. At first he is a "walker." All he does is walk along until running into an obstacle that either turns him around or kills him in many gruesome, yet hysterical ways. Somewhere in this cave-like world there is an exit, and between the Lemming and the exit are numerous obstacles such as mountains, pools, fire, cliffs, and traps (many different kinds). But don't fret too much because you can change the Lemming from a "walker" into something that helps him get passed the obstacle, such as a "digger", or a "climber", or a "builder", ect. It sounds easy, but it's not. You have a fixed number of times you can turn a Lemming into a "builder", or "climber", ect. and it varies from level to level. This is not the worst of it though, you see the Lemming is not alone. A new Lemming gets dropped into this world at a certain rate, one after the other. Over 100 Lemmings can be running around, and the goal of each level is to save a certain percentage of these Lemmings by getting them to the exit, alive. The demo version had three levels. The first was easy, but the second was very hard and the third is impossible... so far. Besides the single player game I have described, there is an even better two player game in which a green Lemming is dropped and then a blue Lemming, ect, ect. There is a green exit on one side and a blue on the other. Whom ever gets the most Lemmings out his exit wins the round. There are three main tactics in the two player game; worry about your own, save your own and try and kill you enemies' Lemmings, or save you own and try to kill your enemies' Lemmings. Unreal! The game was written by DMA design a company I have heard of, but I don't think this is who does the usual Psygnosis stuff. I can't wait until this game come out, and I strongly suggest you take a look for yourself. Enjoy! -=- "All of us get lost in the darkness, dreamers learn to steer by the stars. All of us do time in the gutter, dreamers turn to look at the cars!" - RUSH David watters@cis.ohio-state.edu "It's 12:35... and Michigan STILL sucks." _-_-_-__---_---_---__-_-_-____ TurboExpress : The Neo*Geo of portables _____