Path: utzoo!mnetor!tmsoft!torsqnt!news-server.csri.toronto.edu!clyde.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!hsdndev!wuarchive!zaphod.mps.ohio-state.edu!van-bc!rsoft!mindlink!a447 From: a447@mindlink.UUCP (Colin Fox) Newsgroups: comp.sys.amiga.tech Subject: Re: Scrollable text windows Message-ID: <4227@mindlink.UUCP> Date: 23 Dec 90 06:24:53 GMT Organization: MIND LINK! - British Columbia, Canada Lines: 21 > bryant@milton.u.washington.edu writes: > > Msg-ID: <13421@milton.u.washington.edu> > Posted: 24 Dec 90 01:57:56 GMT > > Org. : University of Washington, Seattle > Person: Jonathan Woolsey > > Why is it that no one implements smooth scrolling of text on the Amiga? > I can see that it might be slow, but is easy on the eyes > > Jonathan > bryant@milton.u.washington.edu. CygnusEd uses smooth scrolling. You can set the number of pixels it moves each scroll tick in one of the environment menus (File settings->set scroll jump). It is very fast and very nice. Bruce used some custom blitter code that for some reason prevented serial communication from occuring while the scrolling is going on, (and if you were doing a download while you scrolled you aborted the download), so he also added in a feature so that you can force Ced to use the ScrollRaster() routine which doesn't have this problem.