Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!spool2.mu.edu!news.cs.indiana.edu!maytag!xenitec!zswamp!p0.f178.n221.z1.fidonet.org!Paul.Fife From: Paul.Fife@p0.f178.n221.z1.fidonet.org (Paul Fife) Newsgroups: comp.sys.amiga.tech Subject: Re: Correct Amiga Assembly Programming Techniques Message-ID: <6579.277D75B3@zswamp.fidonet.org> Date: 27 Dec 90 03:17:51 GMT Sender: ufgate@zswamp.fidonet.org (newsout1.26) Organization: FidoNet node 1:221/178.0 - Spanish Inquisition, Waterloo ON Lines: 16 If you write to the hardware (in assembly) the program will be faster (mabye not noticablely - i haven't tried to find the difference) The majority ( if not all) of the graphics.library functions are written in C as well as being multipurpose while what you write will be more specific. My suggestion is to try it with a few situations both ways and see what you need to do. Paul Fife -- Paul Fife - via FidoNet node 1:221/171 UUCP : watmath!xenitec!zswamp!178.0!Paul.Fife Internet: Paul.Fife@p0.f178.n221.z1.fidonet.org