Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!news.cs.indiana.edu!spool2.mu.edu!mips!zaphod.mps.ohio-state.edu!wuarchive!uunet!fernwood!portal!cup.portal.com!CTuna From: CTuna@cup.portal.com (Image - BBS) Newsgroups: comp.sys.cbm Subject: Re: FastLoader Cartridges Message-ID: <37315@cup.portal.com> Date: 28 Dec 90 05:10:28 GMT References: <3723@ns-mx.uiowa.edu> Distribution: usa Organization: The Portal System (TM) Lines: 19 Among those you have listed, I would personally choose the SuperSnap v5. It is not only valuable for programmers, but has several nice features for ANY user, including an excellent terminal program built in written by Matt Desmond, author of DesTerm for the Commodore 128. Invaluable also is the ability to enter the monitor from a running program, examine/modify it, and then return to the exact spot in the program where you left off. There are also several game player options, such as sprite disable, infinite life generator, and several others. It also has a sprite monitor, and a sample monitor. Well worth the money. It DOES only run in 64 mode, however, except for an 80 column/128 mode function in the terminal program. One you did NOT mention was the Warp Speed cartridge, which *does* run in 128 mode. Nice features, but not as many as the Super Snapshot. The Final Cartridge is ok, but the windows (in my opinion anyway) are more of a gimmick than much of anything else. Just another way of choosing a menu option. :D I don't have any experience with the other cartridge you mention, sorry. Hope this helps a little!